When he arrived for his first year at Nebraska, Parker thought his hobby of coding and developing video games would just be a fun way to pass some time between classes. A self-taught coder during high ...
WordPress’s experimental AI development tool, Telex, has already been put to real-world use, only months after its September debut. At the company’s annual “State of the Word” event on Tuesday in San ...
It’s price and performance, not geography, that now dictates AI adoption. Two US-built artificial intelligence coding assistants, Cursor and Windsurf, recently announced the launch of their ...
“Vibe coding,” a form of software development that involves turning natural language into computer code by using artificial intelligence (AI), has been named Collins Dictionary’s Word of the Year for ...
Credit: Image generated by VentureBeat with FLUX-pro-1.1-ultra A quiet revolution is reshaping enterprise data engineering. Python developers are building production data pipelines in minutes using ...
This repository provides unofficial binary wheels for Pygame for Python on Windows. The files are unofficial (meaning: informal, unrecognized, personal, unsupported, no warranty, no liability, ...
Jabali.ai is making a play to open up game development to the masses with the launch of Jabali Studio, a next-gen platform that lets users design, build and pub 2D and 3D games without wrestling with ...
The video game industry is hellbent on harnessing the power of generative AI to boost productivity and dream up virtual worlds — while also cutting costs, of course. According to a recent Google Cloud ...
Google AI Studio product lead teased that everyone will be able to vibe code video games by the end of the year. Vibe coding is one of the selling points of generative AI, but it's also overhyped.
Vibe coding lets you turn ideas into real projects without writing code. Top free tools include LlamaCoder for prompt-based code generation, Fragments for multi-model coding with personas, Bolt for ...
As reported by Automaton, a survey conducted by the Computer Entertainment Supplier’s Association (CESA) during June and July found that 51% of Japanese game companies are using AI in some capacity.